News

You might want to know.

First, for some time I've been working on an iOS app which will allow to control MegaDrum from an iPad. See the details and updates on this in http://www.megadrum.info/forums/viewtopic.php?f=3&t=1747

 

Second, I managed to source a batch of the enclosures for 32 inputs modules with all holes already drilled so it will take quite a bit less time for me to build each module. As a result, until this batch runs out, I reduced the cost of each 32 inputs module. See http://www.megadrum.info/forums/viewtopic.php?p=20055#p20055

Major improvement on triggering with mesh type pads.

You probably heard or experienced that MegaDrum was quite difficult to configure and find perfect settings espesially for mesh type pads. The hardest thing with mesh type pads was to find a sweet spot in settings where you get false triggering eliminated without killing fast/press rolls.

A new MCU allows to save more Configs/Drum Maps.

I have added Atmega1284 to the list of MCUs which can be used in MegaDrum. Atmega1284 allows to save twice as many Cinfigs/Drum Maps in non-volatile memory compared to Atmega644.
Also, with the new USB MIDI firmware and latest MegaDrum firmware it is now possible to switch to higher MIDI speeds which reduces latency by 0.5-1.5ms.
For details see Changes in version 20110424 in Latest MegaDrum firmware version.

A new PC configuration tool for MegaDrum

In the past month I was developing a new PC configuration tool for MegaDrum and I now think it is ready for use by MegaDrummers. See details in MegaDrum Manager.

More new features in MegaDrum

It's been a while since I posted in the News. It is not because of a lack of news but because I was busy working on general MegaDrum functionality optimization and on implementing new features, both which have been suggested by MegaDrum users and which I have planed myself. And the list of the features is not short:

MegaDrum now supports Positional Sensing

Lately I have been busy working on a development of Positionals Sensing (PS)  for MegaDrum and I'm pleased to tell that I've added an experimental support for PS in the latest firmware version. There are a few requirements and limitations:

Collection of MegaDrum videos

Just what the titles says - some videos showing MegaDrum in action.

 Thanks go to hchriste for these couple of videos

What I have been up to lately.

It may appear I haven't been very active lately with news. It is for a reason. I want to make sure that MegaDrum is future proof and this is why I ported MegaDrum firmware to pic24 and pic32 MCUs awhile back, see http://www.megadrum.info/forums/viewtopic.php?f=3&t=447&start=0&hilit=pic32 for details. Last month I was getting to know ARM MCUs and as a result I've now ported MegaDrum firmware to an ARM core and specifically to STM32F103VBT6. Here is the picture of a working ARM prototype:

A new video of MegaDrum in action

Thanks to Roman here is a new video of MegaDrum in action with a complete e-drum kit made by ... well by Roman of course.

 

Pictures of the first ever 56 inputs MegaDrum

Look at the back of the module and the channel number on the LCD.

If you want one, don't miss an opportunity to get it. See the forum for details.

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